Between rounds 3-4 and 5-6, the player will enter a Friendly Encounter. ( listed below) These are very powerful cards, and often have low mana costs. After rounds 3 and 7, the player receives a Treasure card, selected from one of three random cards from the pool of Treasure cards. These are applied at the start of the match, meaning some buffs that affect cards will not affect cards added to your hand or deck later in the game. These passives give a permanent effect to the player for the rest of the run. After rounds 1 and 5, the player receives a Passive buff, selected from one of three random passive buffs from the pool of Passives. In Anomaly Mode, a random Twist will be used. Each chapter starts with a Twist, adding a special condition to every battle. Should a game end in a tie, the player will be given the chance to try the round again instead of restarting the run. This allows the player to increase their deck size in tandem with the boss' decks increasing in size. ( listed below) The player can only select one of these three bundles. After each round, the player is offered three bundles of three cards each. On round 6, the boss starts with 1 mana crystal, on round 7 the boss starts with 2 mana crystals, and on round 8 the boss starts with 3. The player starts with 10 Health, and gains an additional 5 Health per defeated boss, up to 45 Health for the eighth, and final boss. Unlocks are kept separate between regular and Heroic modes. New Hero Powers are unlocked by fulfilling certain conditions between games, and additional starting decks are unlocked by defeating a specified number of bosses. When selecting a hero, the player can choose a Hero Power and starting deck for the hero. Unlocking a chapter unlocks additional heroes.
Initially, only Rakanishu is selectable. The player plays as one of nine heroes, starting with a deck of ten cards, which differs for each hero. The objective of the Dalaran Heist is to defeat eight bosses of increasing difficulty to win the run.Thanks everyone who helped me to make it via comments on wowhead and in-game pre-quest tracking. The Icecrown is done! Leave your comments/sugestions at my comment in Icecrown zone. *Click to see more info about that quest-line. |->4) Deep in the Bowels of The Underhalls |->3) Crush Dem Vrykuls!Ĥ) The Sum is Greater than the Parts 3) Ebon Blade Prisonersģ) Through the Eye 6) The Story Thus Far.ģ) Find the Ancient Hero |->7) Blood in the Waterģ) Not-So-Honorable Combat | D) No Fly Zoneģ) Banshee's Revenge +7) The Grand (Admiral's) Planĥ) Battle at Valhalas: Fallen Heroes 7) The Admiral Revealedĥ) Battle at Valhalas: Khit'rix the Dark Masterĥ) Battle at Valhalas: The Return of Sigrid Icebornġ)Shadow Vault_2)Savage Ledge_3)Jotunheim_4)The Underhalls_5)Valhalas_6)Death's Rise_7)Onslaught Harborĭ)Daily_N)Not-needed_R)Repeatable | R) Reading the Bones |->3) Vandalizing Jotunheim Opportunity(H)* | Exploiting an Opening(A)*Ģ) Eliminate the Competition 2) Honor Challenge->2) Get the Keyģ) The Bone Witch 2) Shadow Vault Decree 2) Let the Baron Know Orgrim's Hammer(H)* 1) The Shadow Vault The Skybreaker(A)* I never handed in step 9, even after the Final Challenge, just to be sure.ġ8 Battle at Valhalas: Khit'rix the Dark Masterġ9 Battle at Valhalas: The Return of Sigrid IcebornĬomment by Whiterock SHADOW VAULT Quest Tree From Whiterock Terrible's "Building a Better Flesh Giant", which starts step 10. NOTE: You do not need to complete step 9, but you must be on the quest in order to loot Dr. Battle at Valhalas: The Return of Sigrid IcebornĬomment by 223375Here is the sequence of quests that lead to the Final Challenge.Battle at Valhalas: Khit'rix the Dark Master.